Divinity 2 Original Sin Nexus Average ratng: 5,8/10 9357 reviews

Divinity: Original Sin 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. In contrast, to update on the Nexus, we need to local publish, zip it up, rename it, go to our mod page, go under files, add new version, enter the name, version, tweak the description (it always adds extra line breaks from what my. Universal label template 60101 weather.

Well well, can't find any info all over this forum, so I'll bring the question forth myself. How do I install Nexus mods correctly? I'm using Vortex and it acts, like it installed the mods on it's own, but nothing new shows in the mod menu after launching the game (and in case of UI mods, nothing changes ingame as well, like that 'no background in containers' mod, all containers still have backgrounds, so apparently nothing works here). Workshop mods are easy, you just subscribe to them and there they are (after being automatically downloaded), but looking into the mods folder in Documents, Vortex made two new folders there and non of the mods in them is in the 'pak' format, like those from Workshop are.
So is there an idiot proof way to install those Nexus mods? Every help will be greatly appreciated (no, you can't buy anything for it, but still, you'd make one forum user happy, that's worth it, isn't it?).

Divinity: Original Sin 2 boasts a robust modding community, allowing PC players to enhance or change their game in various ways as created by fans of the game.

Below is a list of essential mods followed by various other non-essential mods that can add a lot of fun to the experience, particularly if you've already been through it before.

Free regcure pro activation key. You can find a full list of mods on Steam Workshop and Nexus Mods (Workshop is recommended if you have the Steam version of the game as the mods are easier to install: just click Subscribe, then enable them in the Mods menu in-game; if you're using the GOG version or another version, use Nexus).

Be warned: using mods will disable achievements, so if you care about them enough, save modding for a future playthrough.

Mods created for the classic version are not compatible with Definitive Edition and vice versa. Such mods must be updated (you can soon find them in the Workshop with the Definitive Edition tag, which is automatically applied to updated mods). More information on DE mods can be found here.

Essential Mods

NameDescriptionLink
Infinite Spirit VisionRemoves the duration limit for Spirit Vision and doubles the radius, so you don't have to keep recasting it to see spirits, and can see them from farther away. The default behaviour is unnecessarily tedious, so this mod is highly recommended.Steam Workshop
Fast Run SpeedBoosts character run speed by 30%, so there's less waiting around to get to destinations. Still feels very reasonable and not out of place.Steam Workshop (an even faster version can be found here), Nexus Mods
Regen Source Points With BedrollSaves you the tedium of teleporting to Source fountains after fights by letting you regenerate Source Points easily after fights with a bedroll.Steam Workshop, Nexus Mods
Fort Joy RespecAllows you to respect your character in Fort Joy, so you don't have to continually restart when trying out new builds. Especially recommended for new players who are learning the game's systems.Steam Workshop

Class Mods

NameDescriptionLink
Bard & Artificer ClassesTwo of the classes that could've been added to the game but were out-voted, as created by well-respected modder Baardvaark.Steam Workshop, Nexus Mods
Tempest ClassA spear-based class complete with spear-based skills.Steam Workshop, Nexus Mods
Void Knight ClassAn otherworldly melee class.Steam Workshop, Nexus Mods
Druid ClassA class that polymorphs into different animals.Steam Workshop, Nexus Mods
Dragon Knight ClassA shapeshifting dragon-based class.Steam Workshop, Nexus Mods

Skill Mods

NameDescriptionLink
Chaos HuntsmanAdds Huntsman skills that apply random damage types, allowing for a new playstyle.Steam Workshop, Nexus Mods
Elemental WarfareAdds new skills and skill combos, affording a greater variety of viable builds (e.g. Warfare Pyro).Steam Workshop, Nexus Mods

Gameplay Mods

NameDescriptionLinks
Crafting OverhaulThe default crafting system is fairly bare bones and low impact; this mod grants it much more depth.Steam Workshop, Nexus Mods
The Jar Salesman and his Jar of ArtsAdds a silly salesman with silly dialogue selling silly jars.Steam Workshop, Nexus Mods
Armor-Based Saving ThrowsIf you're not a fan of DOS2's 'no status effects until armour is depleted' system, this mod changes it so the percentage of armour left is equal to the resist chance.Steam Workshop, Nexus Mods
Expanded Party SizeIncreases the party size limit to six. See the links in the link for details on various issues and how to solve them where possible.Steam Workshop, Nexus Mods

Total Conversion Mods

NameDescriptionLink
DivinityballSoccer, but with teleportation.Steam Workshop, Nexus Mods

Adventures & Campaigns

NameDescriptionLink
The Noisy CryptA short adventure during which you play a weary traveler who stumbles upon a spooky cemetery.Steam Workshop, Nexus Mods
Shadows Over MoonglowA work in progress campaign by long-time modder Windemere intended to serve as a standalone Ultima experience. Target launch date: March 2019.Larian Studios Forums
The Lie of SuccessionA four-player, 20 hour campaign inspired by Dungeons & Dragons, Descent, Mutant Chronicles, and more.Steam Workshop
Chronicles of DivinityAn expansion that adds a ton of new content to the main campaign. As of December 2017, it has not yet been released.Larian Studios Forums

Game Master Mods

NameDescriptionLink
Chronicles of Divinity: Map CollectionA collection of maps created for the Chronicles of Divinity expansion which lend themselves to Game Master campaigns.Steam Workshop, Nexus Mods